A Hunter’s Pet Peeve

by Kestrel on Wednesday, January 16, 2008 · 5 comments

in World of Warcraft

Err…the pun in the title was totally unintended, but I did make myself grin when I realized what I did there. At any rate, this particular rant is for Hunters only. Don’t say I didn’t warn you.

I’m not the first, and I doubt I’ll be the last, to complain about the absolute paucity of pet stabling in WoW. BRK’s mentioned it half-a-dozen times, at least. 

Currently (in case you’re a non-hunter still with me here) we get 2 stable slots.  They aren’t free: The first is a piddling 5s, and the second is a bit more, at 5g. Still, not a huge amount, even for someone in his or her 20s. But think about it: 2 slots means a Hunter can have a maximum of 3 pets at a time. Do you have any idea how many possible pet classes there are, not to mention how many different possible pets one might train? (Answers are here.)

So what if I want a Cat for general instance-running, an Owl or Bat for PvP (those damned wings interfere with EVERYTHING!), a Wind Serpent for raiding, and a Boar or Ravager for soloing?

I’m screwed, that’s what.

And I’ve only talked about four potential pets! Forget about vanity pets, such as Shy’Rotam in addition to, say, a Frostsaber Pride Watcher (59-60, Winterspring). (As it happens, my 67 Hunter, Sparverius, has the former, while Talonis has the latter.) So as I said, let’s forget about vanity pets.

But it really is not unreasonable to want four pets in one’s stable, to cover the situations I described above. (And of course I haven’t touched on Bears, Spiders, Raptors, and more!) After all, who else uses a pet/minion in a manner similar to a Hunter? If you said "Warlock!" give yourself a Fistful of Feathers. And for what do Warlocks use their demonic minions? Oh, maybe a little DPS, maybe some CC, maybe off-tanking? Sound familiar (another unintended pun) hunters??

And to how many minions does a Warlock have access (assuming Level 70)? Imp, void walker, succubus, felhunter, infernal, and doom guard (leaving out Doom Walker, as it’s a non-summoned minion; not quite the same).  That’s six minions: twice the maximum number of pets a hunter is permitted to have at one time. And ‘locks wonder why they’re often considered overpowered? (I’m not in that camp, just to be fair.)

So I don’t really care what method is used to permit hunters access to at least one, but preferably two more stable slots. Fifty gold, 100 gold? Fine. A tough quest? Go for it! (Doesn’t make any logical sense to me: Inns have unlimited room; why is stabling so limited?) Whatever it takes, but for the love of Elune, GIVE US MORE STABLE SLOTS! Please?

{ 5 comments }

one among many Thursday, January 17, 2008 at 08:04

Blizzard has pure talent in regards to giving and taking back. I wish I could scream, “NO TAKE BACKS!!!” right in their faces. But alas that does nothing. Since they removed serpents oh so many years ago and brought them back years later – I have no doubt that soon enough those ghost wolves will be gone. We will never acquire any more stable slots (literally this has been a plea for 3 years now…it ain’t gonna happen).

It’s a sad blizzard life indeed. Either you accept it and try your best to enjoy having 2-3 pets (really only 2 because you need that third slot to tame whatever to hold onto until it learns that new skill).

So basically you get two pets. Wow. A pet class that gets two pets. Yay?

I still love my hunter most though. It was the roll I was meant to play.

:)

ps…forgive my ranting

Kestrel Thursday, January 17, 2008 at 09:42

Nothing to forgive, OAM: You even said some things I wish I had said, and you made the point I forgot, namely, that we really only have 2 effective slots while getting to 70.

How many of us have made the tough decision to abandon a loyal and faithful pet, simply because of the limitation on stable space?

It sucks. Really: It SUCKS.

Breana Thursday, January 17, 2008 at 11:31

Amen! We want more slots NOW!!!

Euripedes Friday, January 18, 2008 at 02:33

i c wut u did thar

Blizz has provided their reasons for why there are only a certain number of pets.

Some crap about the pets you have actually have some weight behind their choosing, and so on.

Kestrel Friday, January 18, 2008 at 08:37

@ Euripedes:
Yeah, I recall reading something along those lines ages ago (maybe in Beta??). For me, it doesn’t wash.

I know the analogy isn’t perfect but look once again at the Warlock. Five minions (let’s not dignify those with the term “pet” okay? ;) ), each one suited to a particular use. Just as an example, when you see a ‘lock soloing, what minion do you see? Either the Void Walker or the Doom Guard. But put that lock in, say, Mana Tombs, and you’re going to see the imp (fel hunter in some pulls).

So now I’m in MT (this is probably a lousy example, but feel free to substitute any other instance/raid): On most pulls, my cat and I are DPSing. But maybe there’s a pull or two where we need an off-tank. So I dismiss my cat and summon my…bear? Like hell I do.

I can’t change pets to suit within an instance; at least give me the opportunity to change pets to suit the type of encounters I’m about to undertake. But I can’t do that with only 2 stable slots. At least, not in a way that makes a lot of sense, or doesn’t entail heading over to the Pet Trainer to untrain pet skills and reassign points.

Dammitall…I’m getting more ticked about this by the minute!

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